Removed gtk-2.0 theme files

Not using anything that requires gtk-2.0.
Added screenshot of the changes made to the readme.
master
Adam Kruszewski 2022-10-04 11:57:01 +02:00
parent 11ad880b24
commit 696f36c961
73 changed files with 5 additions and 1041 deletions

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@ -10,6 +10,7 @@ Changes made to the theme:
author, with height of the tabs reduced.
* Changed the appearance of window header for client window
decorators to one from Haiku theme of the same author.
* Removed gtk-2.0 theme files.
When using XFCE4 Terminal you might consider changing in
`~/.config/xfce4/terminal/terminalrc` the line:
@ -20,12 +21,15 @@ MiscTabCloseButtons=FALSE
so the tabs will have their height even more compact.
Orginal URLS of the source material:
* https://github.com/B00merang-Project/BeOS-R5
* https://github.com/B00merang-Project/Haiku
Changes made visible on the screen below:
![Changes to the theme.](gtk-beos-r5-theme-modified.png)
# BeOS R5
GTK theme based on the old appearance of BeOS R5

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@ -1,60 +0,0 @@
########################################################################
# Button
########################################################################
style "button"
{
engine "pixmap"
{
### Button ###
## Normal
image
{
function = BOX
state = NORMAL
file = "button/button.png"
border = {4, 4, 4, 4}
stretch = TRUE
}
## Prelight
image
{
function = BOX
state = PRELIGHT
file = "button/button.png"
border = {4, 4, 4, 4}
stretch = TRUE
}
## Insensitive
image
{
function = BOX
state = INSENSITIVE
file = "button/button-ins.png"
border = {4, 4, 4, 4}
stretch = TRUE
}
## Active
image
{
function = BOX
state = ACTIVE
file = "button/button-pressed.png"
border = {4, 4, 4, 4}
stretch = TRUE
}
### Focus ###
image
{
function = FOCUS
file = "null.png"
}
}
}
class "GtkButton*" style "button"

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########################################################################
# Check boxes
########################################################################
style "check_box"
{
### Check box ###
engine "pixmap"
{
image
{
function = CHECK
shadow = OUT
overlay_file = "c_box/c_box.png"
overlay_stretch = FALSE
}
image
{
function = CHECK
shadow = IN
overlay_file = "c_box/c_box-pressed.png"
overlay_stretch = FALSE
}
image
{
function = OPTION
shadow = OUT
overlay_file = "c_box/c_box.png"
overlay_stretch = FALSE
}
image
{
function = OPTION
shadow = IN
overlay_file = "c_box/c_box-pressed.png"
overlay_stretch = FALSE
}
}
}
class "GtkCheckButton*" style "check_box"
class "GtkCheckMenuItem*" style "check_box"
class "GtkTreeView*" style "check_box"

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########################################################################
# Entry
########################################################################
style "entry"
{
GtkWidget::interior_focus = 0
GtkEntry::inner-border = {1, 1, 1, 1}
engine "pixmap"
{
### Entry ###
image
{
function = SHADOW
detail = "entry"
file = "entry/entry.png"
border = {2, 2, 2, 2}
stretch = TRUE
}
### Focus ###
image
{
function = FOCUS
detail = "entry"
file = "entry/entry-active.png"
border = {2, 2, 2, 2}
stretch = TRUE
}
}
}
class "GtkEntry*" style "entry"

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@ -1,62 +0,0 @@
########################################################################
# Beos-r5
# Andrey Tverdov 2010
# GPL2
########################################################################
gtk_color_scheme = "fg_color:#000\nbg_color:#D8D8D8\nbase_color:#fff\ntext_color:#000\nselected_bg_color:#989898\nselected_fg_color:#000\ntooltip_bg_color:#ffffe1\ntooltip_fg_color:#000"
gtk-icon-sizes ="gtk-small-toolbar=16,16:gtk-large-toolbar=24,24:gtk-button=16,16"
include "scrollbar.rc"
include "scale.rc"
include "notebook.rc"
include "button.rc"
include "radio.rc"
include "c_box.rc"
include "progressbar.rc"
include "statusbar.rc"
include "entry.rc"
include "menubar.rc"
include "spin.rc"
style "default"
{
fg[ACTIVE] = @fg_color
fg[INSENSITIVE] = shade (0.7,@bg_color)
fg[NORMAL] = @fg_color
fg[PRELIGHT] = @fg_color
fg[SELECTED] = @selected_fg_color
bg[ACTIVE] = @bg_color
bg[INSENSITIVE] = @bg_color
bg[NORMAL] = @bg_color
bg[PRELIGHT] = @bg_color
bg[SELECTED] = @selected_bg_color
base[ACTIVE] = @selected_bg_color
base[INSENSITIVE] = @bg_color
base[NORMAL] = @base_color
base[PRELIGHT] = @selected_bg_color
base[SELECTED] = @selected_bg_color
text[ACTIVE] = shade (0.9,@selected_fg_color)
text[INSENSITIVE] = shade (0.7,@bg_color)
text[NORMAL] = @text_color
text[PRELIGHT] = @selected_fg_color
text[SELECTED] = @selected_fg_color
engine "clearlooks"
{
radius = 0.0
}
}
class "GtkWidget" style "default"
style "tooltips" = "default"
{
bg[NORMAL] = "#FFFCDB"
fg[NORMAL] = "#000000"
}
widget "gtk-tooltips*" style "tooltips"

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@ -1,99 +0,0 @@
########################################################################
# Menubar
########################################################################
style "menubar"
{
### Menubar ###
engine "pixmap"
{
image
{
function = BOX
file = "menubar/menubar.png"
border = {3, 3, 3, 3}
stretch = TRUE
}
}
}
class "GtkMenuBar*" style "menubar"
style "menuitem"
{
### Menu item ###
engine "pixmap"
{
image
{
function = BOX
file = "menubar/menuitem.png"
border = {3, 3, 3, 3}
stretch = TRUE
}
### H line ###
image
{
function = HLINE
file = "menubar/line-h.png"
border = {0, 0, 0, 0}
stretch = TRUE
}
### V line ###
image
{
function = VLINE
file = "menubar/line-v.png"
border = {0, 0, 0, 0}
stretch = TRUE
}
### Arrow UP ###
image
{
function = ARROW
overlay_file = "/arrow/arrow-up.png"
overlay_border = {3,3,3,3}
overlay_stretch = FALSE
arrow_direction = UP
}
### Arrow DOWN ###
image
{
function = ARROW
overlay_file = "/arrow/arrow-down.png"
overlay_border = {3,3,3,3}
overlay_stretch = FALSE
arrow_direction = DOWN
}
### Arrow LEFT ###
image
{
function = ARROW
overlay_file = "/arrow/arrow-left.png"
overlay_border = {3,3,3,3}
overlay_stretch = FALSE
arrow_direction = LEFT
}
### Arrow RIGHT ###
image
{
function = ARROW
overlay_file = "/arrow/arrow-right.png"
overlay_border = {3,3,3,3}
overlay_stretch = FALSE
arrow_direction = RIGHT
}
}
}
class "GtkMenuItem*" style "menuitem"
class "GtkImageMenuItem*" style "menuitem"
class "GtkTearoffMenuItem*" style "menuitem"
class "GtkItem*" style "menuitem"

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########################################################################
# Notebook
########################################################################
style "notebook"
{
engine "pixmap"
{
### Notebook ###
image
{
function = BOX
file = "notebook/notebook.png"
border = {8, 8, 8, 8}
stretch = TRUE
}
### Tab TOP ###
## Normal
image
{
function = EXTENSION
state = ACTIVE
file = "notebook/tab-top.png"
border = {4, 4, 4, 4}
stretch = TRUE
gap_side = BOTTOM
}
## Active
image
{
function = EXTENSION
file = "notebook/tab-top-active.png"
border = {8, 8, 8, 8}
stretch = TRUE
gap_side = BOTTOM
}
### Tab BOTTOM ###
## Normal
image
{
function = EXTENSION
state = ACTIVE
file = "notebook/tab-bottom.png"
border = {4, 4, 4, 4}
stretch = TRUE
gap_side = TOP
}
## Active
image
{
function = EXTENSION
file = "notebook/tab-bottom-active.png"
border = {8, 8, 8, 8}
stretch = TRUE
gap_side = TOP
}
### Tab LEFT ###
## Normal
image
{
function = EXTENSION
state = ACTIVE
file = "notebook/tab-left.png"
border = {8,8,8,8}
stretch = TRUE
gap_side = RIGHT
}
## Active
image
{
function = EXTENSION
file = "notebook/tab-left-active.png"
border = {8, 8, 8, 8}
stretch = TRUE
gap_side = RIGHT
}
### Tab RIGHT ###
## Normal
image
{
function = EXTENSION
state = ACTIVE
file = "notebook/tab-right.png"
border = {4, 4, 4, 4}
stretch = TRUE
gap_side = LEFT
}
## Active
image
{
function = EXTENSION
file = "notebook/tab-right-active.png"
border = {8, 8, 8, 8}
stretch = TRUE
gap_side = LEFT
}
### Gap TOP ###
image
{
function = BOX_GAP
file = "notebook/notebook.png"
border = {8, 8, 8, 8}
stretch = TRUE
gap_file = "notebook/top-gap.png"
gap_border = {4, 4, 0, 0}
gap_start_file = "null.png"
gap_start_border = {0, 0, 0, 0}
gap_end_file = "null.png"
gap_end_border = {0, 0, 0, 0}
gap_side = TOP
}
### Gap BOTTOM ###
image
{
function = BOX_GAP
file = "notebook/notebook.png"
border = {8, 8, 8, 8}
stretch = TRUE
gap_file = "notebook/bottom-gap.png"
gap_border = {4, 4, 0, 0}
gap_start_file = "null.png"
gap_start_border = {0, 0, 0, 0}
gap_end_file = "null.png"
gap_end_border = {0, 0, 0, 0}
gap_side = BOTTOM
}
### Gap LEFT ###
image
{
function = BOX_GAP
file = "notebook/notebook.png"
border = {8, 8, 8, 8}
stretch = TRUE
gap_file = "notebook/left-gap.png"
gap_border = {0, 0, 4, 4}
gap_start_file = "null.png"
gap_start_border = {0, 0, 0, 0}
gap_end_file = "null.png"
gap_end_border = {0, 0, 0, 0}
gap_side = LEFT
}
### Gap RIGHT ###
image
{
function = BOX_GAP
file = "notebook/notebook.png"
border = {8, 8, 8, 8}
stretch = TRUE
gap_file = "notebook/right-gap.png"
gap_border = {0, 0, 4, 4}
gap_start_file = "null.png"
gap_start_border = {0, 0, 0, 0}
gap_end_file = "null.png"
gap_end_border = {0, 0, 0, 0}
gap_side = RIGHT
}
### Focus ###
image
{
function = FOCUS
file = "null.png"
border = {1, 1, 1, 1}
stretch = TRUE
}
}
}
class "GtkNotebook*" style "notebook"

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########################################################################
# Progressbar
########################################################################
style "progressbar"
{
GtkProgressBar ::shadow-type = GTK_SHADOW_NONE
bg[NORMAL] = "#ffffff" # Color of sorted columns
bg[SELECTED] = @selected_bg_color
engine "pixmap"
{
### Trough ###
image
{
function = BOX
detail = "trough"
file = "progressbar/trough.png"
border = {2, 2, 2, 2}
stretch = TRUE
orientation = HORIZONTAL
}
image
{
function = BOX
detail = "trough"
file = "progressbar/trough.png"
border = {2, 2, 2, 2}
stretch = TRUE
orientation = VERTICAL
}
image
{
function = SHADOW
shadow = IN
file = "progressbar/trough-tree.png"
border = {2, 2, 2, 2}
stretch = TRUE
}
### Progress ###
image
{
function = BOX
detail = "bar"
file = "progressbar/progressbar-horiz.png"
border = {2, 2, 2, 2}
stretch = TRUE
orientation = HORIZONTAL
}
image
{
function = BOX
detail = "bar"
file = "progressbar/progressbar-vert.png"
border = {2, 2, 2, 2}
stretch = TRUE
orientation = VERTICAL
}
image
{
function = BOX
state = SELECTED
border = {2, 2, 2, 2}
file = "progressbar/progressbar-horiz.png"
stretch = TRUE
}
}
}
class "GtkProgressBar*" style "progressbar"
class "GtkTreeView*" style "progressbar"

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########################################################################
# Radio buttons
########################################################################
style "radio_button"
{
### Radio button ###
engine "pixmap"
{
image
{
function = CHECK
shadow = OUT
overlay_file = "radio/radio.png"
overlay_stretch = FALSE
}
image
{
function = CHECK
shadow = IN
overlay_file = "radio/radio-pressed.png"
overlay_stretch = FALSE
}
image
{
function = OPTION
shadow = OUT
overlay_file = "radio/radio.png"
overlay_stretch = FALSE
}
image
{
function = OPTION
shadow = IN
overlay_file = "radio/radio-pressed.png"
overlay_stretch = FALSE
}
}
}
class "GtkRadio*" style "radio_button"
class "GtkRadioMenuItem*" style "radio_button"
class "GtkTreeView*" style "radio_button"

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########################################################################
# Scale
########################################################################
style "scale"
{
GtkRange::slider_width = 16
engine "pixmap"
{
### Trough ###
image
{
function = BOX
detail = "trough"
file = "scale/trough-horiz.png"
border = {19, 19, 5, 6}
stretch = TRUE
overlay_file = "scale/trough-horiz-mid.png"
overlay_stretch = FALSE
orientation = HORIZONTAL
}
image
{
function = BOX
detail = "trough"
file = "scale/trough-vert.png"
border = {5, 6, 19, 19}
stretch = TRUE
overlay_file = "scale/trough-vert-mid.png"
overlay_stretch = FALSE
orientation = VERTICAL
}
### Slider ###
image
{
function = SLIDER
overlay_file = "scale/slider-horiz.png"
overlay_stretch = FALSE
orientation = HORIZONTAL
}
image
{
function = SLIDER
overlay_file = "scale/slider-vert.png"
overlay_stretch = FALSE
orientation = VERTICAL
}
### Focus ###
image
{
function = FOCUS
file = "null.png"
}
}
}
class "GtkRange*" style "scale"

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########################################################################
# Scrollbar
########################################################################
style "scrollbar"
{
GtkRange::slider-width = 13
GtkRange::stepper-size = 15
GtkCheckButtonClass::indicator-size = 13
GtkRadioButtonClass::indicator-size = 13
GtkScrollbar::min_slider_length = 44
engine "pixmap"
{
### Trough ###
image
{
function = BOX
detail = "trough"
file = "scrollbar/trough-v.png"
border = {2, 2, 2, 2}
stretch = TRUE
orientation = VERTICAL
}
image
{
function = BOX
detail = "trough"
file = "scrollbar/trough-h.png"
border = {2, 2, 2, 2}
stretch = TRUE
orientation = HORIZONTAL
}
### Scrollbar ###
image
{
function = SLIDER
file = "scrollbar/scrollbar_horizontal.png"
border = {3, 3, 3, 3}
stretch = TRUE
overlay_file = "scrollbar/thumb-h.png"
overlay_stretch = FALSE
orientation = HORIZONTAL
}
image
{
function = SLIDER
file = "scrollbar/scrollbar_vertical.png"
border = {3, 3, 3, 3}
stretch = TRUE
overlay_file = "scrollbar/thumb-v.png"
overlay_stretch = FALSE
orientation = VERTICAL
}
### Arrow UP ###
## Normal
image
{
function = ARROW
state = NORMAL
overlay_file = "scrollbar/arrow_up.png"
overlay_stretch = FALSE
arrow_direction = UP
}
## Prelight
image
{
function = ARROW
state = PRELIGHT
overlay_file = "scrollbar/arrow_up.png"
overlay_stretch = FALSE
arrow_direction = UP
}
## Insensitive
image
{
function = ARROW
state = INSENSITIVE
overlay_file = "scrollbar/arrow_up.png"
overlay_stretch = FALSE
arrow_direction = UP
}
## Active
image
{
function = ARROW
state = ACTIVE
overlay_file = "scrollbar/arrow_up_clicked.png"
overlay_stretch = FALSE
arrow_direction = UP
}
### Arrow DOWN ###
## Normal
image
{
function = ARROW
state = NORMAL
overlay_file = "scrollbar/arrow_down.png"
overlay_stretch = FALSE
arrow_direction = DOWN
}
## Prelight
image
{
function = ARROW
state = PRELIGHT
overlay_file = "scrollbar/arrow_down.png"
overlay_stretch = FALSE
arrow_direction = DOWN
}
## Insensitive
image
{
function = ARROW
state = INSENSITIVE
overlay_file = "scrollbar/arrow_down.png"
overlay_stretch = FALSE
arrow_direction = DOWN
}
## Active
image
{
function = ARROW
state = ACTIVE
overlay_file = "scrollbar/arrow_down_clicked.png"
overlay_stretch = FALSE
arrow_direction = DOWN
}
### Arrow LEFT ###
## Normal
image
{
function = ARROW
state = NORMAL
overlay_file = "scrollbar/arrow_left.png"
overlay_stretch = FALSE
arrow_direction = LEFT
}
## Prelight
image
{
function = ARROW
state = PRELIGHT
overlay_file = "scrollbar/arrow_left.png"
overlay_stretch = FALSE
arrow_direction = LEFT
}
## Insensitive
image
{
function = ARROW
state = INSENSITIVE
overlay_file = "scrollbar/arrow_left.png"
overlay_stretch = FALSE
arrow_direction = LEFT
}
## Active
image
{
function = ARROW
state = ACTIVE
overlay_file = "scrollbar/arrow_left_clicked.png"
overlay_stretch = FALSE
arrow_direction = LEFT
}
### Arrow RIGHT ###
## Normal
image
{
function = ARROW
state = NORMAL
overlay_file = "scrollbar/arrow_right.png"
overlay_stretch = FALSE
arrow_direction = RIGHT
}
## Prelight
image
{
function = ARROW
state = PRELIGHT
overlay_file = "scrollbar/arrow_right.png"
overlay_stretch = FALSE
arrow_direction = RIGHT
}
## Insensitive
image
{
function = ARROW
state = INSENSITIVE
overlay_file = "scrollbar/arrow_right.png"
overlay_stretch = FALSE
arrow_direction = RIGHT
}
## Active
image
{
function = ARROW
state = ACTIVE
overlay_file = "scrollbar/arrow_right_clicked.png"
overlay_stretch = FALSE
arrow_direction = RIGHT
}
}
}
class "GtkScrollbar*" style "scrollbar"

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########################################################################
# Spinbox
########################################################################
style "spinbutton"
{
engine "pixmap"
{
### Spinbutton ###
image
{
function = BOX
detail = "spinbutton"
file = "button/button-spin.png"
border = {2, 2, 2, 2}
stretch = TRUE
}
### Arrow UP ###
image
{
function = ARROW
}
## Normal
image
{
function = BOX
state = NORMAL
detail = "spinbutton_up"
overlay_file = "arrow/arrow-up.png"
overlay_stretch = FALSE
}
## Prelight
image
{
function = BOX
state = PRELIGHT
detail = "spinbutton_up"
overlay_file = "arrow/arrow-up.png"
overlay_stretch = FALSE
}
## Insensitive
image
{
function = BOX
state = INSENSITIVE
detail = "spinbutton_up"
overlay_file = "arrow/arrow-up-disable.png"
overlay_stretch = FALSE
}
## Active
image
{
function = BOX
state = ACTIVE
detail = "spinbutton_up"
overlay_file = "arrow/arrow-up.png"
overlay_stretch = FALSE
}
### Arrow DOWN ###
## Normal
image
{
function = BOX
state = NORMAL
detail = "spinbutton_down"
overlay_file = "arrow/arrow-down.png"
overlay_stretch = FALSE
}
## Prelight
image
{
function = BOX
state = PRELIGHT
detail = "spinbutton_down"
overlay_file = "arrow/arrow-down.png"
overlay_stretch = FALSE
}
## Insensitive
image
{
function = BOX
state = INSENSITIVE
detail = "spinbutton_down"
overlay_file = "arrow/arrow-down-disable.png"
overlay_stretch = FALSE
}
## Active
image
{
function = BOX
state = ACTIVE
detail = "spinbutton_down"
overlay_file = "arrow/arrow-down.png"
overlay_stretch = FALSE
}
}
}
class "GtkSpinButton*" style "spinbutton"

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########################################################################
# Statusbar
########################################################################
style "statusbar"
{
engine "pixmap"
{
### Statusbsr ###
image
{
function = RESIZE_GRIP
detail = "statusbar"
overlay_file = "statusbar/resizer.png"
overlay_stretch = FALSE
}
}
}
class "GtkStatusbar*" style "statusbar"

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